WebThe accuracy and depth of its simulation has earned the respect of professional city planners, who use Cities: Skylines to solve real-world problems.” City simulation game Over the past eight years, it has expanded to numerous platforms with dozens of DLCs and over 12 million copies sold. WebDepth of field: No tilt shift, just blur : CitiesSkylines 2 Posted by u/ [deleted] 4 years ago Depth of field: No tilt shift, just blur Help Hi guys, wasn't the depth of field (high, normal, legacy) supposed to give your cities that tilt-shift/miniature look? All it does for me is make things blurry 4 comments 75% Upvoted
Depth of field question : r/CitiesSkylines - Reddit
WebTo get all the detail of a skyline, use a narrow aperture to increase the depth of field. This way you’ll get clean, crisp images with every detail in focus. If you’re shooting at night, you’ll want to use a tripod as narrow apertures will require slow shutter speeds. WebMar 10, 2024 · Depth of Field has its charm though, but looking at your city with sharp crisp textures is way more impressive, especially during dawn and/or dusk where you can even see the textures of the terrain in all of its beauty ^_^ #3 Showing 1 - 3 of 3 comments Per page: 15 30 50 Cities: Skylines > General Discussions > Topic Details great home import llc
What is depth of field? The secret to perfect backgrounds
WebHey all, I've been enjoying Cities: Skylines basically since release day, immensely helped by all the awesome stuff the community created. So after so much taking, I figured it was time for a little giving. WebDepth of field blurs the background when you get close to objects, it doesn't do anything for fog as far as I know. The Clouds & Fog Toggler mod can be used to turn fog off, though. cookiemans • 6 yr. ago You're probably right. WebAug 6, 2015 · Showing 1 - 5 of 5 comments. V Aug 6, 2015 @ 3:00am. V-Sync - Locks your framerate to reduce "screen tearing". You can turn it off or on if you want. Tilt Shift Amount - Adjusts how much tilt shift [en.wikipedia.org] is applied when zooming in. Has a significant impact on performance, so I'd recommend turning that down. floating building examples